Dev dashboard · v0.1
Everything, at a glance
Every page we've built or sketched so far. Click any card to jump.
Live game
Actual app routes end-users will hit.
Wireframes
Design mocks with fake data. Each evolves into real UI.
Lobby
Pre-game waiting room — invite code, player slots, settings, start.
/wireframes/lobby
Main game
Board, resources, build menu, horde track, opponents.
/wireframes/game
Placement
Snake-draft city + settlement + 2 roads before play begins.
/wireframes/placement
Combat modal
Attacker vs defender math preview, animated resolution, plunder.
/wireframes/combat
Horde bidding
Commit active armies, simultaneous reveal, success/failure resolution.
/wireframes/horde-bid
Card draw reveal
Dramatic moment when you draw a tech card. Click 'Draw another' to cycle.
/wireframes/card-draw-reveal
End game
Winner reveal with VP breakdown + stats, or collective-loss screen.
/wireframes/end-game
Design & art
Style guide and art samples.
Design system
Colors, type, voice, motion, principles. Living doc.
/design
referenceArt preview — tiles
5 oil-painted tile samples. Hex-masked previews.
/art-preview
Pieces preview
SVG pieces + improvement badges in all player colors and sizes.
/pieces-preview
Cards preview
All 57 tech cards across 3 decks. Template + art (when generated).
/cards-preview
Dev dashboards
External tools.